Pages: [1] 2 3 |
1. Income source for tankers? - in General Discussions [original thread]
Iron Wolf Saber wrote: If had to balance it would buff AV grenade damage much more, but limit them to one throw and buff the other AV options to compensate and make them all very slow to restock from any source. Increase Vehicle HP but lower ...
- by ugly nature - at 2013.06.09 05:17:00
|
2. the 200 most wanted in dust 514 - in General Discussions [original thread]
11Up3Down wrote: ugly nature wrote: They should have gave Templars to the top 300 players on the leader boards instead of random no names that will not play enough. Because the leaderboards are a true measure of skill or what? The only ...
- by ugly nature - at 2013.06.01 04:00:00
|
3. the 200 most wanted in dust 514 - in General Discussions [original thread]
They should have gave Templars to the top 300 players on the leader boards instead of random no names that will not play enough.
- by ugly nature - at 2013.06.01 02:52:00
|
4. Sticky:Vehicle skills, modules and balancing - in General Discussions [original thread]
Skittles McDuckett wrote: CCP Cmdr Wang wrote: WeGÇÖve also resolved an issue where players were able to exploit Armored Assault Pack HAVs because of their large PG reserve to out-tank other players in battle. These fits have been changed ...
- by ugly nature - at 2013.05.10 19:21:00
|
5. Kain Spero Runs the Dust OB Event CCP. Not... - in General Discussions [original thread]
All Zion members should just stop posting already, no need to talk to people that just want to cry about something.
- by ugly nature - at 2013.01.24 13:54:00
|
6. New Skill Point Cap Proposal - With Voting - in General Discussions [original thread]
#5
- by ugly nature - at 2013.01.24 03:47:00
|
7. 5SP per minute? o.O - in General Discussions [original thread]
P-A-R-A-D-O-X wrote: Shaszbot wrote: P-A-R-A-D-O-X wrote: KAGEHOSHI Horned Wolf wrote: 5 SP per second spent in battle, not per minute. Read details here https://forums.dust514.com/default.aspx?g=posts&m=457688#post457688 Yes...
- by ugly nature - at 2013.01.10 00:16:00
|
8. melee only corp battle, no objective capping. - in General Discussions [original thread]
I am thinking setting something up like this, might need to make alts
- by ugly nature - at 2013.01.07 15:30:00
|
9. Open Beta Dates posted today? - in General Discussions [original thread]
It's huge to go to open beta, this means that the NDA will be gone and we can now post videos about what ever we want. Also it will bring in so many people and the servers will be full of new meat.
- by ugly nature - at 2013.01.07 13:12:00
|
10. Rambo Revives...NO. - in General Discussions [original thread]
I like to revive people just to make their K/DR go to crap, its fun because it also gives me points being a logi.
- by ugly nature - at 2013.01.01 03:10:00
|
11. The DUST/EVE Link during the CSM Witer Summit (Updated) - in General Discussions [original thread]
Quote: And like i said, i've spoken to Selene several times and i've spoken to the CSM rep in Betamax about it too. It's bullshit. Its funny how you still do not get it or you just like to troll, either way you fail at it.
- by ugly nature - at 2012.12.26 03:28:00
|
12. The DUST/EVE Link during the CSM Witer Summit (Updated) - in General Discussions [original thread]
Cerebral Wolf Jr wrote: Icy Tiger wrote: Cerebral Wolf Jr wrote: Zion Shad wrote: During the latest Episode of Podside (iTunes Podcast), we were joined by CSM member Hans Jagerblitzen to speak on what he could about the CSM winter Summ...
- by ugly nature - at 2012.12.25 13:13:00
|
13. Medkits, and how they should work.... - in General Discussions [original thread]
You are not a medic that carries medkits, you are an Assault guy with nanohives. This gives you more ammo without having to rely on others for ammo. You want to be a medic, then run a logi suit and not a assault.
- by ugly nature - at 2012.12.25 12:58:00
|
14. Quafe Suit's - in General Discussions [original thread]
As a logi, this is pretty lame. Would be cool to try the suit out but no, have to put over 1.5 mil in sp just to use something that should have been no requirements.
- by ugly nature - at 2012.12.20 12:43:00
|
15. Get your forges ready;- tanks are making a come back - in General Discussions [original thread]
Nope tanks will be at bay more then ever, tank drivers will see when you get into the game.
- by ugly nature - at 2012.12.18 14:56:00
|
16. increase the aim assist by 80% - in General Discussions [original thread]
Maken Tosch wrote: TRANSLATE: Do it you wont ============================================================ ERROR: GOOGLE TRANSLATE UNABLE TO RECOGNIZE ALIEN LANGUAGE ============================================================ "Do it, you w...
- by ugly nature - at 2012.12.10 05:03:00
|
17. ZION MEMBERS ARE A BUNCH OF - in General Discussions [original thread]
Sinboto Simmons wrote: Nice to see you guys reply hope to play with you more in the future We do have a public channel that you are more then welcome to come too, will shot you a invite when I log into the game.
- by ugly nature - at 2012.12.04 21:44:00
|
18. When does the SP cap reset again? - in General Discussions [original thread]
Wednesday morning
- by ugly nature - at 2012.12.04 21:42:00
|
19. Large railguns: do they need to be so slow? - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Thanks for the answers. Turn speed to me is a really bad thing to nerf, just makes things frustrating to use, and just not fun. I hope the turn speed is raised, even if it means something else is nerfed instead. ...
- by ugly nature - at 2012.12.01 04:19:00
|
20. I want 50% off my AV stuff too CCP - in General Discussions [original thread]
xMarauder wrote: Gyrnius wrote: My proto forge gun costs 118k on its own. PLEASE reduce the price of AV stuff to go along with the reductions in vehicles. We need to have a counter for the glut of rollers and fliers we'll surely see... I k...
- by ugly nature - at 2012.11.20 06:12:00
|
Pages: [1] 2 3 |
First page | Previous page | Next page | Last page |